![bvh set parent with automatic weights issue in blender - Animation and Rigging - Blender Artists Community bvh set parent with automatic weights issue in blender - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/c/8/7/c87012168241db659cd4e1f4e389f6b0f01d966a.png)
bvh set parent with automatic weights issue in blender - Animation and Rigging - Blender Artists Community
![rigging - When I parent my model with a Bvh animation the arms cross? why is that? - Blender Stack Exchange rigging - When I parent my model with a Bvh animation the arms cross? why is that? - Blender Stack Exchange](https://i.stack.imgur.com/eq9Rm.png)
rigging - When I parent my model with a Bvh animation the arms cross? why is that? - Blender Stack Exchange
![modeling - 3D character not aligned to the world origin after deleting keyframes added by a BVH file and resetting the pose - Blender Stack Exchange modeling - 3D character not aligned to the world origin after deleting keyframes added by a BVH file and resetting the pose - Blender Stack Exchange](https://i.stack.imgur.com/ah0dp.png)
modeling - 3D character not aligned to the world origin after deleting keyframes added by a BVH file and resetting the pose - Blender Stack Exchange
![I made a human figure using make human and imported it to blender as .dae and .bvh seperately. Then I scaled the bones to match the mesh , then selected the mesh I made a human figure using make human and imported it to blender as .dae and .bvh seperately. Then I scaled the bones to match the mesh , then selected the mesh](https://i.redd.it/npstdyqazzd51.png)
I made a human figure using make human and imported it to blender as .dae and .bvh seperately. Then I scaled the bones to match the mesh , then selected the mesh
![animation - Struggling parenting BVH motion capture data with existing model correctly - Blender Stack Exchange animation - Struggling parenting BVH motion capture data with existing model correctly - Blender Stack Exchange](https://i.stack.imgur.com/pijzG.png)
animation - Struggling parenting BVH motion capture data with existing model correctly - Blender Stack Exchange
![modifiers - How to fix a very distorted mesh after having imported a BVH file with the Manuel Bastioni Lab - Blender Stack Exchange modifiers - How to fix a very distorted mesh after having imported a BVH file with the Manuel Bastioni Lab - Blender Stack Exchange](https://i.stack.imgur.com/McAKW.png)
modifiers - How to fix a very distorted mesh after having imported a BVH file with the Manuel Bastioni Lab - Blender Stack Exchange
![Three-mesh-bvh: A plugin for fast geometry raycasting and spatial queries! - #18 by gkjohnson - Resources - three.js forum Three-mesh-bvh: A plugin for fast geometry raycasting and spatial queries! - #18 by gkjohnson - Resources - three.js forum](https://global.discourse-cdn.com/standard17/uploads/threejs/original/3X/8/5/8561dca518d2e7e37eba414e649525cedbef771e.jpeg)
Three-mesh-bvh: A plugin for fast geometry raycasting and spatial queries! - #18 by gkjohnson - Resources - three.js forum
![Blender Tutorial Importing Motion Capture Data (.bvh) Files and Setting Up a Simple Rig Part 1 - YouTube Blender Tutorial Importing Motion Capture Data (.bvh) Files and Setting Up a Simple Rig Part 1 - YouTube](https://i.ytimg.com/vi/oe1ySIpWZgo/maxresdefault.jpg)